"How it would be, if a house was dreaming"
A temporary architectural staging which illustrates the enablement of a building to reflect on its own conceptual and aesthetic creation process using site-specific projections.
The Basic idea of narration was to dissolve and break through the strict architecture of Ungers' "Galerie der Gegenwart". The resultant, apparent permeability of the solid facade uncovers various interpretations of conception, geometry and aesthetics expressed through graphics and movement.
A situation of reflexivity evolves - describing the constitution and spacious perception of this location by means of the building itself.
Art Director: Daniel Rossa
Technical Director: Thorsten Bauer
3D Operator: David Starmann
Sound Design: Jonas Wiese